We're a group of people improving and building upon Valve's Source Engine to share features across projects and in return make them available to everyone.
Chaos Initiative was founded through our frustration of how closed off and non-collaborative the Source Engine
licensing community seemed to have been.
The path to getting Source Engine's source code was untransparent and confusing. And even then, the few people that actually had access would often not make use of it properly and never release a game, wasting all their efforts.
We're trying to change this for the better by encouraging collaboration and opening up our engine base for anyone to contribute to it and use it for their own games.
Anybody can apply to join us, but there are some hard requirements that have to be fulfilled under any circumstances.